Check out the full list of settings below. The developer further notes that screenPercentage setting for Nintendo Switch is at 66% which matches up with the report that the console displays 1080p while docked and 720p while detached as 66% of 1920 x 1080 is 1280 x 720.Īlso, the engine not only reduces the resolution but also reduces the graphical settings for the game too. Players choose from one of six elemental classes: wind, fire, ice, lightning. Additionally, players can levitate and carry one Rune, giving access to abilities like flight, teleportation or invisibility. The developer further states that these “settings “serve as a good starting point to get a PS4/XB1 UE4 game to run acceptably on the Switch”.Īlso See: Report: Switch Performance To Be Slowed When Undocked Spellbreak is a projectile-based PvP shooter, however, unlike other shooters, it uses gauntlets that fire magical spells in place of guns. The developer points out that “the SwitchConsole settings are a notch lower than the UE4 defaults used on PC, PS4, and XB1”. Unreal Engine 4 version 4.14 was recently released and one curious developer has found some interesting things.Īccording to the developer, there is a file under Unreal Engine 4’s master branch that shows names for Switch, SwitchConsole, and SwitchHandheld. Since its reveal, there have been many reports and rumors about Nintendo Switch and it seems that these reports are not going to stop anytime soon.
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